Procedural Architecture FYP

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Michael Kurzewski

M3090 - LT Shun Hing Lecture Theatre
My final year project explores various topics in procedural modeling. These topics brought me to the conceptualization of my project: How can I procedurally generate building assets for use in 3D animation or other 3D applications? I set out to develop a procedural architecture system. I have thoroughly enjoyed researching these topics and applying what I have learnt in my own asset. I have implemented my solution in Houdini and have used Houdini Engine to bring the digital asset into Maya. The process has taught me a lot and ignited a definite interest in various aspects of procedural networks for use in animation or visual effects. I went on to create a short animation sequence to put on display the buildings generated by the asset.

Photos of Procedural Architecture FYP

Artist contact

LEE Ka Kei

LAM Tsz Ki

YUEN Man Kwan

YAU Po Ting

WONG Renee
Michael Kurzewski