Procedural Architecture FYP

Related Fields:
Animation

Artist:
Michael Kurzewski

Location:
M3090 - LT Shun Hing Lecture Theatre
Description:
My final year project explores various topics in procedural modeling. These topics brought me to the conceptualization of my project: How can I procedurally generate building assets for use in 3D animation or other 3D applications? I set out to develop a procedural architecture system. I have thoroughly enjoyed researching these topics and applying what I have learnt in my own asset. I have implemented my solution in Houdini and have used Houdini Engine to bring the digital asset into Maya. The process has taught me a lot and ignited a definite interest in various aspects of procedural networks for use in animation or visual effects. I went on to create a short animation sequence to put on display the buildings generated by the asset.

Photos of Procedural Architecture FYP

Artist contact

LEE Ka Kei
koralee07012@outlook.com

LAM Tsz Ki
tklam53-c@my.cityu.edu.hk

YUEN Man Kwan
mankyuen8-c@my.cityu.edu.hk

YAU Po Ting
ptyau5-c@my.cityu.edu.hk

WONG Renee
reneewong6-c@my.cityu.edu.hk
Michael Kurzewski
mikegkurzewski@gmail.com